Gathering the scenery…
Visibility is separate from density. Baked rows keep their images until you bake again.
Lighting is kept above the terrain and on the camera-facing side. Turn off Follow to experiment. 0° faces forward; −90° lights from the left, +90° from the right. Day/night colour and brightness still apply. Sky positions stay unchanged; baked hills respond through their captured surface normals.
Pinch to zoom. Drag sideways to explore; up to advance time, down to rewind.
Plant size affects flowers and clovers; grass size affects grass only. 100% uses camera perspective only. Lower values shrink distant vegetation further.
Applies only to terrain and baked hills. Higher range keeps more terrain sharp around the character.
Blurs the live middle hill and its grass independently.
Independent of terrain depth blur. Set to zero for sharp mountains.